

To see this content please enable targeting cookies. If the campaign reaches $1.3 million it will get Oculus Rift support and localisation in French, Italian, German and Spanish. The Obduction Kickstarter's current tally is at $1,103,458 with less than three days to go before it concludes on Saturday, 16th November at 2:06p.m.

Additionally, backers can donate $45 and receive a digital soundtrack and art book too. Thank you Youll receive Kickstarter backer updates (digital) as your reward. Obduction isn't due until mid-late 2015 on PC and Mac, but Cyan fans can essentially pre-order it now by pledging $25, which also grants access to backer-exclusive forums where fans can interact with the developer to give feedback. Here’s the list: Fix for the speeches in the game sometimes not playing for the rest of the game instance. It's as bare-bones a premise as you can get, but as was the case with Myst, discovering what's going on is half the fun. Firmament Release Notes 1.0.0 e9752-p17329 Hey folks Thanks for playing Firmament :D We’ve got a lot of great fixes for you today, including a fix for speeches not playing in certain cases.

Like Myst, Obduction will place the player in the role of a silent protagonist who's whisked away to an unknown land for no apparent rhyme or reason. Myst developer Cyan pitched a return to its roots last month with Obduction, an oldschool surreal adventure in the vein of its best-selling classic, and now it's achieved its $1.1 million Kickstarter goal.īilled as a "spiritual successor" to Myst, Obduction will be a first-person real-time affair built using Unreal Engine 4.
